In development for iOS

Golf, sketched on grid paper.

Flat Golf is a notebook-styled, grid-based mini-golf game. Every hole is a hand-drawn board — your ball moves one square at a time, in any of eight directions, across fairway, sand, water, trees, and slopes.

Dice Golf

Roll a d6 — fairway adds a stroke, sand takes one away. Or skip the dice and putt one square, any time.

Speed Golf

Pick a club instead: Driver for six squares of fairway, Iron for three, or the always-legal Putter.

Terrain That Bites

Sand caps your swing, trees block the path, water swallows the ball, and slopes send it rolling one square further.

Turn Order Flips

Whoever's farthest from the cup always goes next, recalculated after every single shot.

Right Now

A single-hole prototype is playable and verified in the iOS Simulator: full dice-golf and speed-golf shot logic, terrain effects, slope chaining, overshoot putts, and a dynamic-turn-order multiplayer mode. Built with Expo, TypeScript, and Bun.